Frenzied Berserker

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Frenzied Berserker
Frenzied Berserker
Hit Die d12
Skills 2 + INT
Proficiencies None
Class Skills Climb, Intimidate, Jump, Parry, Ride, Swim
Requirements
BAB +6
Feats Cleave, Great Cleave, Power Attack

Source: Dungeon Master's Guide, p. 176-7
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"The random madness of the thunderstorm and the unpredictability of the slaadi come together in the soul of the frenzied berserker. Unlike most other characters, she does not fight to achieve some heroic goal or defeat a loathsome villain. Those are mere excuses—it is the thrill of combat that draws her. For the frenzied barbarian, the insanity of battle is much like an addictive drug—she must constantly seek out more conflict to feed her craving for battle." -- Complete Warrior

Class Features

Level BAB Fortitude Reflex Will Special
1 +1 +2 +0 +0 Frenzy (1x/day), Toughness
2 +2 +3 +0 +0 Supreme Cleave
3 +3 +3 +1 +1 Frenzy (2x/day)
4 +4 +4 +1 +1 Deathless Frenzy
5 +5 +4 +1 +1 Enhanced Power Attack, Frenzy (3x/day)


Toughness

At 1st-level the Frenzied Berserker gains Toughness as a bonus feat.

Frenzy

A 1st-level Frenzied Berserker gains the ability to frenzy. Frenzy adds a +6 bonus to Strength (no Constitution bonus), imposes a -4 penalty to AC, and gives the Frenzied Berserker a single extra attack at their highest Base Attack Bonus (this does not stack with haste or other effects that add an additional attack). Each round of the frenzy, the frenzied berserker takes 6 points of damage (12 in the unpatched game). The effects last 3 + Constitution modifier rounds (Extend Rage feat extends the duration by 5 rounds), after which the frenzied berserker is fatigued for 5 rounds, suffering -2 Strength, -2 Dexterity, and -10% movement penalties. Initially, this ability can be used once per day and at 3rd level and every odd level after that, the frenzied berserker gains an additional use per day. Bonuses and penalties (including fatigue effects) from Frenzy and Barbarian Rage stack with each other. Frenzy bonuses do not stack with any +strength items or magic you have equipped/cast.

Supreme Cleave

At 2nd level, whenever the Frenzied Berserker drops an opponent in melee, they gain two cleave attacks against an adjacent foe instead of one.

Deathless Frenzy

At 4th level, when the Frenzied Berserker is under the effects of Frenzy, he/she has the effects of the 4th level Cleric spell Death Ward. For the duration of the Frenzy, the Frenzied Berserker is immune to any Energy Drain, Negative Energy Damage, Ability Decreasing Effects or Death Spells, Spell-like Abilities, and Effects. This bonus is in additon to all benefits and penalties granted by Frenzy itself.

Enhanced Power Attack

At 5th level, the Frenzied Berserker gains a +5 damage bonus (instead of +3) using the Power Attack feat. Using the Improved Power Attack feat, the Frenzied Berserker gains a +10 damage bonus (instead of +6). This translates to +10 with two-handed weapons for standard Power Attack and +20 for Improved Power Attack.