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		<id>https://www.alandfaraway.info/Wiki/index.php?action=history&amp;feed=atom&amp;title=Knowledge_%28Dungeoneering%29</id>
		<title>Knowledge (Dungeoneering) - Revision history</title>
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		<updated>2026-07-02T13:20:01Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Knowledge_(Dungeoneering)&amp;diff=3657&amp;oldid=prev</id>
		<title>Arianna: Created page with &quot;&lt;b&gt;&lt;i&gt;NOTE: This skill is primarily usable with DM assistance, and as such, may be less frequently usable than hard-coded skills directly referenced by the game engine.&lt;/b&gt;&lt;/i...&quot;</title>
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				<updated>2021-12-06T19:47:05Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;NOTE: This skill is primarily usable with DM assistance, and as such, may be less frequently usable than hard-coded skills directly referenced by the game engine.&amp;lt;/b&amp;gt;&amp;lt;/i...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;NOTE: This skill is primarily usable with DM assistance, and as such, may be less frequently usable than hard-coded skills directly referenced by the game engine.&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Knowledge(dungeoneering) (Int; Trained Only)&lt;br /&gt;
&lt;br /&gt;
Like the Craft and Profession skills, Knowledge actually encompasses a number of unrelated skills. Knowledge represents a study of some body of lore, possibly an academic or even scientific discipline.&lt;br /&gt;
&lt;br /&gt;
Dungeoneering (aberrations, caverns, oozes, spelunking)&lt;br /&gt;
&lt;br /&gt;
Check:&lt;br /&gt;
Answering a question within your field of study has a DC of 10 (for really easy questions), 15 (for basic questions), or 20 to 30 (for really tough questions).&lt;br /&gt;
&lt;br /&gt;
In many cases, you can use this skill to identify monsters and their special powers or vulnerabilities. In general, the DC of such a check equals 10 + the monster's HD. A successful check allows you to remember a bit of useful information about that monster.&lt;br /&gt;
&lt;br /&gt;
For every 5 points by which your check result exceeds the DC, you recall another piece of useful information.&lt;br /&gt;
&lt;br /&gt;
Action:&lt;br /&gt;
Usually none. In most cases, making a Knowledge check doesn't take an action—you simply know the answer or you don't.&lt;br /&gt;
&lt;br /&gt;
Try Again:&lt;br /&gt;
No. The check represents what you know, and thinking about a topic a second time doesn't let you know something that you never learned in the first place.&lt;br /&gt;
&lt;br /&gt;
Synergy:&lt;br /&gt;
If you have 5 or more ranks in Knowledge (dungeoneering), you get a +2 bonus on Survival checks made while underground.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Untrained:&lt;br /&gt;
An untrained Knowledge check is simply an Intelligence check. Without actual training, you know only common knowledge (DC 10 or lower).&lt;/div&gt;</summary>
		<author><name>Arianna</name></author>	</entry>

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